


For a look at the older versions, see the old product videos here: 4.24 to 4.25 and 4.8 to 4.23 Please refer to the image above labelled Features by Version for the major points of what is included in older versions. Enable Simulation features, which calculate the real world position of the Sun, Moon and Stars, using latitude, longitude, date and time.A full weather system is included, Ultra Dynamic Weather, which adds rain, snow, lightning, and more to your scene in seconds.Choose from volumetric 3D clouds, 2D dynamic clouds, static clouds, and even volumetric auroras.Animate a day/night cycle with a single click.Adjust cloud coverage from a clear sky to overcast.A built in lighting solution with sun, moon and sky lighting all synced with the sky.Fully dynamic, with customizable clouds, moon and stars.Set a single Time of Day variable and have every aspect of the sky update along with it, making changing the time your scene takes place a one step process.In high tones (>220) it will compress, this prevents clipping.Ultra Dynamic Sky is a sky system designed to be more dynamic and natural than most sky solutions, offer a great degree of flexibility and customization options, with an interface designed for speed and simplicity.

I realized a proper gamma to be color-neutral for a wide range. This filter uses sensitometric tone mapping. It uses the linear tone mapping to achieve this accuracy. This filter represents the colors with an accuracy of 98%, if a sunangle of 45° is used. It uses SDR dynamic and emulates some HDR effects. The goal is to have less contrast in mid and high tones.Ī filter for very bright monitors.

This filter works with the Reinhard tone mapping. CSP’s emissive and bounced lights are dynamically optimized for day and night light.The filter also adapts the color balance for different light situations.Ī clone of _Sol_Extra. The filter tries to have an optimal exposure for all situations. This filter has a static exposure, which is adapted for daytimes.
